NeruxGameservers
GTA V key art: a police officer arrests a woman in a straw hat and sunglasses in Vinewood, palm trees in the evening light behind them

Artwork: © Rockstar Games

Rules for GTA RP

First the rules that only apply in GTA RP, then the rules for all servers. By joining you accept both.

Rules in Nerux City

Nerux City is a German-speaking roleplay server. The binding version of these rules is the German one.

  • 18 and over: You must be at least 18 to play. The city contains content that is for adults only.
  • Stay in character: Whatever happens in the game, you play it as your character. Talk out of character (OOC) only when there is no other way, briefly and without disrupting a scene in progress. Questions for the team go through a ticket.
  • No metagaming: Your character only knows what they experienced in the game. What you know from Discord, streams or conversations outside the game stays out of your roleplay.
  • No powergaming: Give the other side a chance to react. No actions that would be impossible in real life, and do not force anyone into an outcome they can no longer influence.
  • No trolling: Annoying others for its own sake is not roleplay. That includes ramming people for no reason, wrecking scenes on purpose, getting in the way of people at work, blocking roads and shouting into the microphone.
  • No RDM, no VDM: Attack or kill only with a roleplay reason that was recognisable beforehand. Running someone over on purpose without such a reason breaks this rule just the same.
  • Value your life: When someone points a weapon at you, act as if your real life were at stake. Playing the hero alone against five armed people ruins the scene for everyone.
  • Waking up in hospital: After a respawn in hospital you do not remember what led up to it, and you do not go back for revenge. If paramedics revive you on the spot, you keep the memory.
  • No combat logging: Do not leave the game during a scene in progress (chase, arrest, robbery, negotiation). If your connection drops, come back and let the team know through a ticket.
  • Paramedics and safe places: Paramedics on duty are not attacked, robbed or kidnapped. There are no robberies and no shootouts at the hospital or city hall.
  • New players: Newcomers get patience. Do not take advantage of someone who does not know the keys or procedures yet; help them along in character instead.
  • Your character: A first and last name that a real person could have. No celebrities, no joke names and no names of team members.
  • Several characters: You can create up to three characters. They do not know each other: knowledge, money, vehicles and gear never pass from one to another, not even through friends.
  • Microphone and language: German is spoken, with a working microphone. Voice changers and soundboards stay off. The first time you log in, you read one short German sentence aloud; only our own server evaluates the recording and it is not stored (privacy policy).
  • No cheating: Mod menus, cheats and scripts that give you an advantage lead to a permanent ban. Playing with cheaters carries the same penalty.
  • No real-money trading: In-game money, items, vehicles, flats and characters are never traded for real money or anything else outside the game. Buyer and seller are both banned permanently.
  • Anti-cheat: Our own anti-cheat checks damage, explosions, movement, vehicles and money on the server. Clear cases are banned immediately and permanently, including new accounts on the same PC. When something is flagged, the server takes a screenshot of your game that only the team sees (privacy policy). If you think a ban is wrong, open a ticket on Discord and give the ban number.
  • Game bugs: Report bugs, glitches and duplication through a ticket. Exploiting them is treated like cheating.

Robberies, hostages and police

  • Robbing players: Only with a roleplay reason and only once the other person has given up. You take cash, weapons and valuables, never their phone, ID, keys or work gear. Nobody gets stripped of everything, and you rob the same person at most once a day.
  • Kidnapping: Only with a roleplay reason and for 30 minutes at most. Your victim gets a chance to negotiate or escape. Police officers on duty may only be kidnapped when at least four officers are on duty.
  • Hostages: At most two hostages per crime, and only real bystanders: no friends, none of your own other characters, no NPCs. At most two demands. While negotiations are running, no hostage is robbed or hurt.
  • Grace period: Players in their first five hours of play, and anyone working a civilian job right now (bus, taxi, refuse collection, SAAC, haulage, road maintenance and so on), are not robbed, kidnapped or taken hostage. If you are not sure whether someone is new, ask briefly out of character.
  • Store robbery: At most three robbers per robbery. From 6:00, half an hour before the 6:30 restart, nobody starts a robbery.
  • No cop baiting: Do not provoke the police on purpose just to start a chase. That includes doing laps outside the police station and insulting officers for no reason.
  • Police and paramedics: A character who works for the police or the ambulance service commits no serious crimes, not even off duty: no robberies, kidnappings or hostage-taking, no illegal trade in weapons or drugs. What they learn on duty is not passed on to criminals.
  • Service equipment: Whatever you get for your job stays with the job: you do not hand it on, sell it or use it privately. That covers weapons, vests and gear from the police and ambulance service and the service vehicles of every job.

Penalties in Nerux City

In Nerux City these four levels replace the general procedure. Which one applies depends on how serious the breach is and whether it happens again. The team may skip levels.

  • Notice: for small mistakes made out of not knowing better. Usually a quick word after the scene is enough.
  • Warning: for a deliberate breach, or a mistake you have already been told about.
  • Temporary ban: for serious or repeated breaches, from one day to several weeks.
  • Permanent ban: for cheating, exploiting bugs, hate speech and real-money trading, and when nothing else helps any more.

If someone disrupts a scene in progress, the team can also kick them from the server. If you think a decision is wrong, open a ticket. A clip helps.

The general rules apply on top of these. Where they allow English, Nerux City still speaks German. Questions in the Discord.

For all servers and the Discord

How we treat each other

  • Respect: No insults, no toxic behaviour, no harassment, in game or on Discord.
  • No hate speech: Racism, sexism or homophobia lead to an immediate permanent ban. There is no warning for this.
  • Content: No NSFW content, no gore, no illegal links, not even as sign art or base decoration.
  • Advertising: No advertising for other servers or platforms.
  • Language: German or English, so the team can follow along.

Fair play

  • No cheating: Hacks, scripts and exploiting bugs are banned on every server. Playing alongside cheaters is treated the same way.
  • No dupes: Duplicating items is a ban, without a warning.
  • No ban evasion: A ban applies to the person, not the account. Alternate accounts are banned too.
  • No exploiting server bugs: Report any bug you find. Exploit one and you lose access.
  • No stream sniping: Using someone's live stream to learn their position, base or gear is treated the same as cheating. Watching is fine, hunting along is not.

Reporting something

  • No public call-outs: Do not accuse anyone in chat. It settles nothing and disturbs everyone else.
  • Open a ticket: Report incidents in the #support channel on Discord. That is the only route that gets handled.
  • Include evidence: Without proof there is nothing to check.
    • Cheating or teaming: a video clip (Medal, YouTube) and the combat log.
    • Chat incidents: unedited screenshots.
    • In-game bugs: a short description, the location and a clip if possible.

What a breach leads to

  • Sequence: warning → kick → ban. For cheating, dupes and hate speech the warning is skipped.
  • Who decides: depending on severity, admins may mute, kick or ban.
  • Appeals: Team decisions are final. If you think one is wrong, open a ticket instead of arguing in public chat.

These rules can change. Changes are announced on Discord.